
Gascoigne was the hardest fight in the game and the bosses got easier from there, not harder. I mean yeah it was a good game but it had a number of flaws I think, not the least of which being the path to the bosses in general was much tougher than the bosses themselves. I don’t think Bloodborne particularly lived up to the hype. Mods/TCs (total conversions) have never really been the same post Quake 3 sadly. That said Quake 3 later offered the Urban Terror mod which was the spiritual successor of AQ2 which made me very happy (CS had grown in popularity by now and resembled the slow crawl it is today) and Quake 3 Fortress which was a better TF recreation than TFC and is probably the closest thing to a real TF2 (because TF2 is actually TF lite right? lol). I believe the only mod that’s still particularly played is Gloom mod which came out late in Q2’s cycle but is probably the best marine vs aliens game/mod out there I think I checked a couple years ago and there were still a few Gloom servers to boot.

I remember the Wireplay server availability for Quake 2 basically vacated the moment Quake 3 released.


Hell if anyone actually played the original CS they’d be flabbergasted of how differently it played – a slowed down version of AQ2 with stale map design (Quake 2 had the best map availability out there – things were so very whacky/creative). Maybe a small part I suppose – but HL (namely TFC and CS) were still small until after Quake 3 came out.
